Kuipers, Jeroen (1963-)
| rdfs:label | "Kuipers, Jeroen (1963-)" |
| schema:name | "Jeroen Kuipers" |
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schema:family |
"Kuipers" |
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schema:given |
"Jeroen" |
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schema:birth |
"1963" |
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schema:same |
wd:Q102256551 |
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<https:/ |
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<http:/ |
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schema:main |
<https:/ |
Inverse relations
[ .. ] → schema:author → Kuipers, Jeroen (1963-)
A model for competing mortality and morbidity risks / J. Kuipers and O.J. Vriezeschema:ProductModel
A note on the 5-person traveling salesman game / Jeroen Kuipersschema:ProductModel
A polynomial time algorithm for computing the nucleolus of convex games / Jeroen Kuipersschema:ProductModel
Bin packing games / Jeroen Kuipersschema:ProductModel
Combinatorial methods in cooperative game theory / Jeroen Kuipersschema:ProductModel
Combinatorial methods in cooperative game theory / Jeroen Kuipersschema:ProductModel
Computing the nucleolus of some combinatorially-structured games / Jeroen Kuipers, Tamás Solymosi, Harry Aartsschema:ProductModel
Minimum cost forest games / Jeroen Kuipersschema:ProductModel
On the core of information graph games / Jeroen Kuipersschema:ProductModel
On the LP-relaxation of multi-dimensional assignment problems with applications to assignment games / J. Kuipersschema:ProductModel
On the number of extreme elements of polyhedron / Jeroen Kuipers, Jean Derksschema:ProductModel
Vertex weighted Steiner tree games / Jeroen Kuipers, Vincent Feltkamp, Stef H. Tijsschema:ProductModel
[ .. ] → schema:contributor → Kuipers, Jeroen (1963-)
An axiomatic approach to egalitarianism in TU-games / Javier Arin, Jeroen Kuipers, Dries Vermeulenschema:ProductModel
An efficient algorithm for nucleolus and prekernel computation in some classes of TU-games / U. Faigle, W. Kern and J. Kuipersschema:ProductModel
Computing the nucleolus of min-cost spanning tree games in NP-hard / U. Faigle, W. Kern and J. Kuipersschema:ProductModel
Cost allocation for a tree network with heterogeneous customers / Daniel Granot, Jeroen Kuipers, Sunil Chopraschema:ProductModel
Implementing the simplex method for computing the prenucleolus of transferable utility games /Jean Derks, Jeroen Kuipersschema:ProductModel
On the number of extreme points of the core of a transferable utility game / J. Derks, J. Kuipersschema:ProductModel
Pure subgame-perfect equilibria in free transition games / Jeroen Kuipers ... [et al.]schema:ProductModel
Pure subgame-perfect equilibria in free transition games / Jeroen Kuipers ... [et al]schema:ProductModel