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Why, how and when do prices land? : evidence from the videogame industry

<http://data.bibliotheken.nl/id/nbt/p314222502>

schema:ProductModel schema:Book schema:CreativeWork
rdfs:label "Why, how and when do prices land? : evidence from the videogame industry"
schema:name "Why, how and when do prices land? : evidence from the videogame industry"
schema:author Hernández-Mireles, Carlos
schema:contributor Franses, Philip Hans B.F. (1963-)
Fok, Dennis (1977-)
schema:mainEntityOfPage <https://data.bibliotheken.nl/.well-known/genid/02216ba322d8709fa12f2108e9518d70>
http://purl.org/dc/terms#issued "2008"
schema:associatedMedia <http://hdl.handle.net/1765/12900>
schema:bookFormat schema:EBook
schema:inLanguage "en"
schema:isPartOf ERIM report series research in management / Erasmus Research Institute of Management (ERIM), Rotterdam School of Management, Faculteit Bedrijfskunde
schema:publication <https://data.bibliotheken.nl/.well-known/genid/33d2b53d992c5db4d5716f02a12b63b4>
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