Interactive and sculptural printmaking in the Renaissance
type: CreativeWork
about: https://id.rijksmuseum.nl/320126581
about: https://id.rijksmuseum.nl/320127404
about: https://id.rijksmuseum.nl/320132138
abstract: Suzanne Karr Schmidt's 'Interactive and Sculptural Printmaking in the Renaissance' tells the story of a hands-on genre of prints: how innovative paper engineering redefined the relationship of early modern viewers to art, humanism, and science. Interactive and sculptural prints pervaded the European reading market of the sixteenth and seventeenth centuries. Single sheets and book illustrations featured movable flaps and dials, and functioned as kits to build three-dimensional scientific instruments. These hybrid constructions - part text, part image, and part sculpture - engaged readers; so did the polemical, satirical, and, occasionally, erotic content. By manipulating dials and flaps, or building and using the instruments, viewers learned to think through images as well as words, interacting visually with desires, social critique, and knowledge itself.
creator: https://id.rijksmuseum.nl/310147180
language: eng
is part of: Brill's studies in intellectual history ;
  type: CreativeWorkSeries
  name: Brill's studies on art, art history, and intellectual history ;
position: 21
position: 270
temporal coverage: 1450-1650
work example: https://id.rijksmuseum.nl/301272755

PropertyValue
property ID: NL-AmRIJ
value: 272755